This interactive presentation was developed as an integral component of a team project initiated during the pandemic. In response to the directive provided to sales teams nationwide, our objective was to conceptualize and devise an innovative solution with the potential for nationwide scalability. The ultimate goal was to bolster Small and Medium-sized Business (SMB) sales of our product line. The winning concept would go on to be implemented on a national scale, impacting the entire field team.
The interactive presentation itself is designed to emulate a mobile phone-based gaming experience. Within this simulation, participants take on the role of assisting a business customer in selecting the most suitable product or service from our range. A successful selection is rewarded with in-game badges and unique benefits. Upon successfully navigating all available business scenarios, participants complete the game, attaining the coveted "Business Tycoon" badge as a testament to their proficiency in the virtual world.
Our team's concept was awarded second place in the competition, narrowly missing first-place by a single point. The exceptional reception and enthusiastic support it received from the entire national field team were undeniable. Consequently, it was declared that the game would undergo development, despite being designated as the runner-up in the contest.
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